Blue Whale Game
Blue Whale Challenge, also known as the Blue Whale Suicide Game, is an internet urban legend about an online game in which participants are purportedly assigned a curator who provides various acts of self-harm to be committed over the course of 50 days. On the final day, participants are urged to win the game by committing suicide.
The challenge was created by Philipp Budeikin, a 22-year-old Russian, who directly handed out instructions to some children. In an interview this year, he said he made the game to “clean society,” as people who participated in it were “biological waste.” He has been jailed for three years. It remains unclear who is the current administrator now, and how many of them exist.
The game is rumored to have been launched on the Russian social network VK On May 17th, 2016
The Blue Whale challenge, reportedly created by a former convict in Russia, is said to psychologically provoke players to indulge in daring, self-destructive tasks for 50 days before finally taking the “winning” step of killing themselves — and each task must be filmed and shared as “proof”.
Complete List Of Blue Whale Challenges
A Reddit user posted a completed list of tasks which were supposedly posted in a comment on a story about the game on a Russian news website. The list of 50 challenges has been translated from Russian.
1.Carve with a razor “f57” on your hand, send a photo to the curator.
2. Wake up at 4.20 a.m. and watch psychedelic and scary videos that curator sends you.
3. Cut your arm with a razor along your veins, but not too deep, only 3 cuts, send a photo to the curator.
4. Draw a whale on a sheet of paper, send a photo to the curator.
5. If you are ready to “become a whale”, carve “YES” on your leg. If not, cut yourself many times (punish yourself).
6. A task with a cipher.
7. Carve “f40” on your hand, send a photo to the curator.
8. Type “#i_am_whale” in your VKontakte status.
9. You have to overcome your fear.
10. Wake up at 4:20 a.m. and go to a roof (the higher the better)
11. Carve a whale on your hand with a razor, send a photo to curator.
12. Watch psychedelic and horror videos all day.
13. Listen to music that “they” (curators) send you.
14. Cut your lip.
15. Poke your hand with a needle many times
16. Do something painful to yourself, make yourself sick.
17. Go to the highest roof you can find, stand on the edge for some time.
18. Go to a bridge, stand on the edge.
19. Climb up a crane or at least try to do it
20. The curator checks if you are trustworthy.
21. Have a talk “with a whale” (with another player like you or with a curator) in Skype.
22. Go to a roof and sit on the edge with your legs dangling.
23. Another task with a cipher.
24. Secret task.
25. Have a meeting with a “whale.”
26. The curator tells you the date of your death and you have to accept it.
27. Wake up at 4:20 a.m. and go to rails (visit any railroad that you can find).
28. Don’t talk to anyone all day.
29. Make a vow that “you’re a whale.”
30-49. Every day you wake up at 4:20 am, watch horror videos, listen to music that “they” send you, make 1 cut on your body per day, talk “to a whale.”
50.Jump off a high building. Take your life.
It’s said that the game administrators often choose their victims rather than the players themselves seeking out the game.
Perhaps you’re just looking to play so that you can troll the admins, to expose them or to seek revenge but remember, anyone who encourages a vulnerable teen to take their own life is sick and you don’t know what people like that are capable of.
Clicking a link someone like this sends you or downloading a file could expose a security vulnerability on your phone or computer that allows the admin to steal your personal data which they could then use to blackmail, manipulate or trick you into playing.
According to experts, teenagers are more vulnerable because the virtual world allows them to act freely — without the restrictions prevalent in the real world — which seems to give them an adrenaline boost. The game has been linked to the deaths of around 130 teenagers across Russia alone.
“People who are drawn to play such games may themselves be going through psychological issues like lack of focus, interest, feeling inadequate or incompetent,” said psychiatrist Jyoti Kapoor Madan from Paras Hospitals, Gurugram.
“Being available to talk to children and students when they go through vulnerable times, making them aware of the dangers of such games and providing psychological and emotional support in a non-judgmental way will go a long way in helping them get out of it,” consultant psychiatrist Deepti Kukreja of Nanavati Super Specialty Hospital.